1. The ability to use any kind of shotgun. 2. Wasteland 2 Beta. List of Wasteland 2 weapons. Use this table for reference: Strength modifiers.
Heavy weapons are not as effective as you'd expect, either. #N#Shu-Model Ranger combat knife. +1-1 Damage/Ranger Level. Every time. This page has information from the Wasteland 2 Beta and may not be accurate with the commercially available version. Assault Rifles are good and at least one sniper is essential. Build 42098 (unless noted) Critical Damage multiplier is Strength (1-10) dependent. Same is true for submachine guns.
#N#Wasteland 2 Beta. Release build 56458. (This page current as of release patch 56458) Level012345678910 Survival Points needed02224446668 Base Chance to Hit205055606672788592100110 Base Critical Hit …
5.2 Rocket Launchers. Bonus critical melee damage. 4.1 Machine Guns. Shotguns are not worth it. By the time you get the ones that have decent range, the enemies don't take a lot of damage. The critical damage multiplier on all melee weapons scales with the Ranger's Strength. i know shotguns kinda suck but i already have 2 rifles, 1 energy, 1 brawler, 1 handgun, and 1 sniper what's a good shotgun build? 3.4 Sniper Rifles. 20% to apply Concussion. 4 Heavy Weapons. Wasteland 2. modifies. 3.5 Submachine Guns. Shotguns.
Always reload weapons when you start a new area. Determines accuracy critical chance, critical damage, reduces reload speed, incidence of jamming, determines bonus range, … plan on using an editor on Scotchmo to make him good with shotguns 3. Shotguns tend have the following features: Point-Blank chance to hit bonus Short Range Low armor penetration Cone shaped area damage (arc varies with each weapon) Can only equip choke mods.